It looks like that aside from some mechanics with the touchscreen, this si going to be the exact same game PC players have been enjoying. Now that experience is coming to iOs and Android as players can currently pre-order and pre-registration through the Apple App Store and Google Play Store. The quaint indie game from solo developer Oskar Stålberg has been doing pretty well on Steam and earned a nice following among fans who have enjoyed a game with no objective beyond having fun making your own island village. If you already own it elsewhere, you will likely enjoy it a lot more on iOS thanks to the added control options and ease of access.Raw Fury revealed earlier this week they finally have a release date for Townscraper on mobile devices as it will be coming out in October. If you held off on getting Townscaper on PC or Nintendo Switch, the iOS version is definitely worth it. While iCloud sync would’ve been great to have, there is a workaround and everything else in this conversion is exactly what I wanted. After seeing so many screenshots of gorgeous things my friends made, I’m glad to finally have a perfect version of Townscaper on my iPhone and iPad. I can see some people getting bored of this very quickly considering there isn’t any in-game goal or progression barring what you build and want to see yourself. Townscaper isn’t going to be for everyone though. This is possibly beyond the scope given that Townscaper is meant to be a relaxing interactive toy and not a full-fledged game. Right now, there are things that give you the feeling that there are people like the lights or even birds flying around, but it would be great to have more than that. One thing I’d love to see is having small people walk around or inside your creations. I’ve been using the newly released Forza Horizon 5 Pulse radio station playlist while playing Townscaper. It makes sense on that front, but some relaxing music would’ve been nice to have. I then discovered that Oskar meant for this to be an accompaniment to listening to music or a podcast. Townscaper on iOS looks fantastic and feels great to play, but I was a bit confused by the lack of a full soundtrack. You can also play in any orientation on iOS. Touchscreen controls are the way to go here for sure, but the controller option is nice to have and well implemented. I used my PS5 DualSense controller and it felt great. When a console or PC game comes to mobile, I always hope for additional control options. On the iPhone 11 and iPad Pro (2020), the only in-game options I see are toggling a 30fps frame rate cap and anti-aliasing. If it is in, I haven’t been able to get it to work so keep that in mind. This is basically the workaround for seemingly no iCloud save support. You are also able to share your creations through long text that you can copy to load on another device. If you make a mistake, there are undo and redo options as well. If you’re in the mood for precision, you can even enable a grid or just go free form like I’ve been doing so far. Oskar even added a lovely animation for the lights coming on when you change the lighting to reflect darkness or night time. There are many color options and lighting options here as well. I love how everything reacts to what you do from the ripples in the water to archways forming when you tap randomly around a tall tower. The game has its own rules for what spawns when you click a specific thing. Townscaper has you tapping anywhere to spawn colored blocks, paths, roads, roofs, arches, stairways, and more. It is one of the most elegant interactive toys you will have used for sure. Every little thing you tap on is accompanied by a lovely pop and click. What immediately made me fall in love with Townscaper on iOS, are the interactions and feedback. You “play" or interact with it to express your creativity. Ahead of its release, I’ve been checking out Townscaper on both iPhone and iPad and it is everything I hoped for. Think of it as a blend between city building, art, creation, and more. ![]() I say “playing” because Townscaper isn’t a traditional game. Townscaper has finally arrived on both the App Store and Google Play and I’ve loved every second of what I’ve been “playing” so far. When it was released on Steam and eventually Nintendo Switch, I resisted while patiently waiting for it to hit iOS and iPadOS. Townscaper ($4.99) from Oskar Stålberg and Raw Fury always looked like an interactive toy that was built for experiencing on a nice touchscreen.
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